![]() ![]() I was a touch concerned that it was the later 1.04 version from 2008 I was sent, but it does still work just fine for me on Red Hat Linux 7.3 Valhalla. This was more than enough to pique my interest in the game, and with further help from Grzegorz Budny, I was able to get in contact with Oliver Hamann himself who very kindly agreed to send me a copy of the full version of Odyssey by Car to cover. Included was the first of six maps found in the full version of the game, with it showing decent performance for me in OpenGL or even software rendering with a drawing distance of up to about 200 metres or so. Apart from having to provide executable privileges to the "odysscar" and "res/uslproc" files this launched without issue. The website for the game was taken down not long after, but a demo contained in the odysscar.zip archive can still be found online from places such as the Internet Archive. It was one of my regular readers, Grzegorz Budny, that let me know about the driving simulation Odyssey by Car first released by the German independent developer Oliver Hamann back in 2001. Continued from Part 28: Losing My Marbles ![]()
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